
The Flooded Museum
My portfolio as a place to explore. Modelled and textured in Blender, then brought into the browser with Three.js: walk through the overgrown museum and open the projects inside its frames.
I'm Flo Madner, a Creative Computing student at the University of Applied Sciences St. Pölten, Austria. My work moves between web development, game design and 3D environments.
This is a portfolio website to showcase my projects, from web apps and games to a museum you can walk through.

My portfolio as a place to explore. Modelled and textured in Blender, then brought into the browser with Three.js: walk through the overgrown museum and open the projects inside its frames.

A Unity game created during the fourth Creative Code Lab, bringing together custom Blender models and animations with Wwise audio integration.

A platform for pet owners to connect and arrange meetups. Built with a React frontend, a Node.js backend and a SQL database.

A native Android wardrobe tracker with cost-per-wear calculations and sustainability scores. A local SQLite database keeps items and outfits available offline.

A JavaScript browser game created for my first Creative Code Lab. One of my earliest projects exploring interactive game development for the web.

My first 2D platformer in Unity. A starting point for learning game development with C# before moving into larger game and 3D projects.